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systemsinteract [03/05/2019 01:45]
ganesh
systemsinteract [26/03/2020 11:49] (current)
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 While designing interfaces for portable/​mobility friendly devices such as phones, tablets, pda's, etc... that basically introduce new way of interaction contemporarily undergo a lot of changes and thus we tend to learn from the user interaction through the devices itself. From such measurement,​ research studies produce statistical reason to produce further reasonable and refined user interfacing and gaming/deep interaction patterns. Please refer to the [[https://​uxplanet.org/​one-handed-use-of-tab-bar-bottom-navigation-best-practices-for-reachability-73376377444b|Readability factor]] that influences user interaction heavily. ​ While designing interfaces for portable/​mobility friendly devices such as phones, tablets, pda's, etc... that basically introduce new way of interaction contemporarily undergo a lot of changes and thus we tend to learn from the user interaction through the devices itself. From such measurement,​ research studies produce statistical reason to produce further reasonable and refined user interfacing and gaming/deep interaction patterns. Please refer to the [[https://​uxplanet.org/​one-handed-use-of-tab-bar-bottom-navigation-best-practices-for-reachability-73376377444b|Readability factor]] that influences user interaction heavily. ​
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 +With technology of User Interaction being constantly evolving with availability of novel materials, better sensors & actuators, efficient but laborious and resource intensive production methods, tuned mathematical models ... the way human interacts with a machine changes very often. Thus challenge of maintaining a balanced mental model through intuition in a constantly changing landscape is an important but fun task for programmers,​ developers, architects, researchers,​ activists, etc...
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 +For instance, the interaction between human and a machine, starts from measurement,​ instrumentation & control, to data collection, storage, processing, streaming, analyzing, sharing & report generation and keeps going further into information realm. Thus a complete design knowledge requires not only the technological stack one is building (a more open one), but also the management, organization,​ architecture side of it.
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 +The following must be taken into consideration from a clear User Interface perspective alone :
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 +  - Usability
 +  - Reachability
 +  - Availability
 +  - Accessability
 +  - Affordability
 +  - Reliability/​Trust-worthiness
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systemsinteract.txt ยท Last modified: 26/03/2020 11:49 (external edit)